#noisedeck
search filter, mixer, synth
polygon(
sides: 47,
radius: 0.502,
smooth: 0.922,
rotation: -7.7,
fgColor: #9b113a,
fgAlpha: 0.803,
bgColor: #39fdc1,
bgAlpha: 0.942
)
.tetraCosine(
offsetR: 0.322,
offsetG: 0.967,
offsetB: 0.588,
ampR: 0.132,
ampG: 0.44,
ampB: 0.48,
freqR: 0.113,
freqG: 3.069,
freqB: 2.973,
phaseR: 0.083,
phaseG: 0.143,
phaseB: 0.508,
repeat: 0.913,
offset: 0.723,
alpha: 0.506
)
.fxaa(sharpness: 2.8)
.seamless(blend: 0.2, repeat: 9.294)
.alphaMask(tex: read(o1), mix: 72.3)
.write(o0)
shape(
loopAOffset: noiseBSpline3x3,
loopBOffset: noiseHermite,
loopAScale: 10.51,
loopBScale: 33.82,
loopAAmp: 41.56,
loopBAmp: -5.73,
seed: 27
)
.dither(
threshold: -0.285,
palette: pico8,
mix: 0.52
)
.warp(
strength: 12.238,
scale: 4.599,
seed: 85,
wrap: repeat,
rotation: 84.834
)
.bc(brightness: 1.21, contrast: 1)
.zoomBlur(strength: 0.1)
.deriv(amount: 1.67)
.blur(radiusX: 0, radiusY: 9)
.pixels(size: 1)
.dither(
type: bayer8x8,
threshold: -0.285,
palette: pico8,
mix: 0.562
)
.sharpen(amount: 0.88)
.bloom(
threshold: 0,
intensity: 3,
radius: 98,
taps: 49,
_skip: true
)
.write(o1)
render(o0)