#noisedeck
search synth, filter, mixer
shape(
loopAOffset: diamond,
loopBScale: 100,
loopAAmp: 48.3,
loopBAmp: -100,
seed: 93
)
.colorspace(mode: oklab)
.write(o0)
cell(
shape: square,
scale: 77.38,
cellScale: 90.59,
cellSmooth: 0,
cellVariation: 62.628,
seed: 93
)
.lighting(
normalStrength: 1.24,
smoothing: 10,
diffuseColor: #5d398f,
specularColor: #471749,
specularIntensity: 0.724,
shininess: 45.058,
ambientColor: #102def,
lightDirection: vec3(0.884, 0.614, 0.183),
reflection: 18.022,
aberration: 59.127,
_skip: true
)
.pixels(size: 3.14, _skip: true)
.lighting(
normalStrength: 1.13,
smoothing: 10,
diffuseColor: #8d7057,
specularColor: #87773a,
specularIntensity: 0.23,
shininess: 47.233,
ambientColor: #c9234d,
lightDirection: vec3(0.391, 0.758, 0.056),
reflection: 27.307,
refraction: 92.6,
aberration: 69.806,
_skip: true
)
.blendMode(
tex: read(o0),
mode: phoenix,
mixAmt: 79.83
)
.distortion(tex: read(o0), intensity: 49.8)
.palette(paletteIndex: palette.silvermane)
.pixels(_skip: true)
.dither()
.write(o1)
render(o1)