#noisedeck
search filter, render, synth3d
flythrough3d(
volumeSize: x128,
power: 3.37,
iterations: 14,
bailout: 2.719,
speed: 0,
voiSize: 0.85
)
.renderLit3d(
volumeSize: v32,
shape: sphere,
threshold: 0.49,
orbitSpeed: 0,
bgColor: #322f11ff,
lightDirection: vec3(0.174, 0.87, 0.761),
diffuseColor: #1fcdc6ff,
diffuseIntensity: 0.829,
specularColor: #ef0caaff,
specularIntensity: 0,
shininess: 256,
rimIntensity: 0.613,
rimPower: 7.228,
ambientColor: #93e847ff
)
.bulge(strength: 69.52, rotation: 43.6)
.dither(type: crosshatch, matrixScale: 1)
.palette(
index: brushedMetal,
rotation: fwd,
offset: 77,
repeat: 2.4,
alpha: 0.713
)
.write(o0)
render(o0)