#noisedeck
search synth, filter, render
corrupt(
tex: read(o1),
intensity: 81.97,
bandHeight: 100,
sort: 0,
shift: 10.21,
channelShift: 57.9,
melt: 84.5,
scatter: 20.29,
bits: 8.78,
speed: 3,
seed: 45,
inputMix: 100
)
.prismaticAberration(
aberration: 49.259,
hueRotation: -83.917,
hueRange: 82.811,
saturation: 11.544,
passthru: 39.347
)
.motionBlur(amount: 69.907, resetState: true)
.dither(type: crosshatch, matrixScale: 1)
.edge(amount: 243.32, blend: overlay)
.palette(index: silvermane, repeat: 6)
.grade(preset: bleachBypass)
.write(o0)
perlin(octaves: 2, speed: 2)
.write(o1)
render(o0)